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Old Oct 08, 2006, 09:55 PM // 21:55   #21
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A spear can also potentially be used to interupt traps, which is nice. Maybe not much, but every little thing helps.
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Old Oct 09, 2006, 09:18 AM // 09:18   #22
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Quote:
Originally Posted by Caelus The Fallen
A spear can also potentially be used to interupt traps, which is nice. Maybe not much, but every little thing helps.
this, along with spearing archers, and hitting reversal of fortunes that trigger for next to nothing, are why my ele is getting a spear.

Unless they start making wands with +5 energy always 20% enchanting bonus or health +30 bonus, Wands are never going to see much love, unless you're going for a double recharge bonus on something (inspiration, water magic).
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Old Oct 10, 2006, 12:53 PM // 12:53   #23
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Interrupting traps is probably the most beneficial use of a spear over axe/sword. I can see spears being used more on mesmers and eles, but for monks I doubt they'll have enough free time to be worrying about "spearing" enemies. I could be wrong, but I just don't see it happening too much.

Deathy has a point, the spear is technically better. I expect most serious PvPers will switch from sword/axe to spear basically on principle.
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Old Oct 10, 2006, 03:36 PM // 15:36   #24
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Man if it's possible to mod the free items from the prerelease pack then I am set for my +5e spear.
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Old Oct 10, 2006, 03:47 PM // 15:47   #25
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Swords are pretty! My tiny monk does not suit a 6 foot spear lol
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Old Oct 11, 2006, 07:38 AM // 07:38   #26
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swords are indeed pretty, and if you really need to wand something, weaponswap. a monk and I almost killed an assassin during vod today, it was pretty funny.

On topic though, if they have a +5 energy spear enchantments last 20% green, I am so going to farm that.
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Old Oct 14, 2006, 08:27 AM // 08:27   #27
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in the preview event the pvp monk i made was holding the spear from the hip (while the paragon was holding it above the sholder) needless to say how weird it looked and how ugly it was. so unless my monk learns to hold a spear or they make some sort of skin that will look that way im gonna stick to the sword.
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Old Oct 16, 2006, 11:34 AM // 11:34   #28
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a spear with +5e and 20% enchantments shure would be great, but it doesn't suit a caster. energy swords for the win. =D
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Old Oct 16, 2006, 03:27 PM // 15:27   #29
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What's your reasoning behind that? The only functional difference is that you can get Short Bow distance from the spear.
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Old Oct 16, 2006, 08:45 PM // 20:45   #30
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As a totem axe weilding healer - a melee weapon will bring my squishy hide far closer to the action than desirable. A spear lets me chuck from a distance and still get the +5 enchants with 20% enchants mod.

As a 55 or 600 down in UW, that's a different story. A melee weapon is beneficial to trigger the Riposte on the bladed aatxes once they've been hexed with SS.
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Old Oct 16, 2006, 08:52 PM // 20:52   #31
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i never understand why you would rather go with a +5 energy than a 20/20, 20/20, at least for an elementalist.
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Old Oct 16, 2006, 08:58 PM // 20:58   #32
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If you want to wand someone, pull out a wand. You do have a wand equipped somewhere right?

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Old Oct 16, 2006, 09:58 PM // 21:58   #33
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Though Staves might, I don't think wands can hold a +20% enchant mod.
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Old Oct 16, 2006, 10:20 PM // 22:20   #34
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Speaking mostly as a monk castor, Zealous mods are not the energy manager they first appear to be.

In PvP there are a lot of kiting characters, translating into a lot dodged/strayed/missed shots that will cut down on the energy gain over time. Factoring in Guradian and other evasion buffs, and the -1 regen for castors will quickly see an end to the debate.

Zealous works for characters geared to use the weapon for max effect. Even a ranged Zealous weapon isn't going to provide much use if you don't have IAS to boost your attacks, "seeking arrows" type skills that guarantee hits, etc.

So what looks good on paper may be bad in practice. I'm sure people will be taking spears in the future, but they won't be replacing wands as your ranged weapon unless you're */P and set to use spear mastery.
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Old Oct 19, 2006, 01:12 AM // 01:12   #35
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Yea, I could see spears playing a big role with casters since you get the +5e and also if you put a icy prefix on it, you can help interrupt with spinal shivers, etc. And getting rid of displacement with it could also be really helpful, and having that extra 2 damage always helps =). It adds up, and don't tell me 2 health means nothing when there are people willing to pay 40k for a +30 mod and only 700g for a +28 mod.
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Old Oct 19, 2006, 01:33 AM // 01:33   #36
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Quote:
Originally Posted by Ensign
If you want to wand someone, pull out a wand. You do have a wand equipped somewhere right?

Peace,
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Nope. Staff. It's in slot 4. And regardless, +5 energy spears are basically eliminating the drawback of using a sword, by allowing you to still be able to "wand" things. I'll only switch over if there's a +5 energy 20% spear that's easily farmable, otherwise I'll weaponswap.
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Old Oct 19, 2006, 06:47 AM // 06:47   #37
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I might need to invest in a 20% enchant wrap for the spear along with a icy mod for the Spinal Shiver comment.
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Old Oct 19, 2006, 06:51 AM // 06:51   #38
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I can't wait for a zealous +5 energy spear for my ele. Of course, I won't have it equiped at all time, I would just switch to it to regen to a point in a more needy time. That 1 regen pip is still nice when I can't attack at all.
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Old Oct 19, 2006, 08:44 AM // 08:44   #39
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I might get a -5 energy spear, but I don't use a +5 energy sword/axe (I use the +5 armor sword), and the chance of you hitting a reversal while being in your -energy set is rather small, so it's not my first priority

Oh, and Zealous isn't worth it. First of all, most monks are at the backline, and even if you're not, half you're time you're casting or kiting, and half the time your attacks will miss. The Zealous might work out for you, but it didn't quite work for me.
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Old Oct 23, 2006, 09:15 PM // 21:15   #40
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The ranged attack is pretty big. Zealous spears aren't a good idea for casters.

Uses for ranged attack:
Wanding down displacement
Wanding trappers
Wanding RoF off a target
Wanding targets with distortion to make them run out of energy

It saves you from swapping to a wand. However you likely still want a staff or wand of some sort to wand NPCs in GvG. You can wand down those archers while you wait to get in if they thief died.
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